After a near death and sighting of the legendary ship Hyperion,lost at air 40 years ago,a boy has no choice but to find it.With pirates on there tails and on a odd crew destined for the supposed gold on the ship,thijavascript:void(0)s amazing story is always at a climax.
Skybreaker (Airborn)
By Kenneth Oppel
Interest Level | Reading Level | Reading A-Z | ATOS | Word Count |
---|---|---|---|---|
Grades 6 - 8 | Grades 3 - 5 | n/a | 5 | 105876 |
The control car of the giant airship is almost entirely encasedin ice, the ship’s name barely visible on her tattered skin: Hyperion.Matt Cruse can’t believe his eyes. Can this really be the legendary lostcraft, now a frozen coffin to a ghostly crew and a vast treasure? At 20,000feet, aboard a decrepit training ship, Matt is almost unconscious from the highaltitude, but of all the oxygen-starved crew, he alone remembers the Hyperion’scoordinates. Suddenly it seems that everyone is after those coordinates. Kate deVries, Matt’s rich, young lady friend, has her reasons. But what about thestrange gypsy girl and the handsome captain who’s going to pilot them back tothe Hyperion? In an adventure that will test his courage, his skill andhis heart, Matt is about to take off on the ride of his life.
Dazzling in every way, Skybreaker is as wonderful asequel to Airborn as Sunwing and Firewing were to Silverwing.From the very first page, readers are propelled back into the Edwardian fantasyworld of hydrium-powered airships and wondrous personal flying machines. Thereare air pirates and aerozoans—deadly jellyfish-like creatures—not to mentiondaring rooftop chases and awe-inspiring feats of flight. Buoyed by Kenneth Oppel’sstunning imagination and a high-powered marketing campaign, Skybreaker isa surefire blockbuster.
Visit skybreaker.ca.